Going full wild magic barbarian to about level 10 is amazing she can spam her wild magic effects multiple times,I like grabbing one level in fighter and their though u could grab another level into fighter if you can somehow get the chance for action surge,but I don't do that quite yet the extra attack and bonus. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Wild Magic Surge table Tides of Chaos: Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. To fix the Wild Magic bloodline, you don’t even need to change the rules of the subclass: you just need an. Hi all, new DM here, about to run my first campaign. Whenever you roll on the Wild Magic table, you can roll the die twice and choose which of the two effects to unleash. Roll on the sorcerer's wild magic table(D&D 5e PHB pp. The target can be a creature, an object, or a point in space. The "Expanded Wild Magic Table | 5e | 5th Edition | D&D | DND | Dungeons and Dragons | Digital Download" is a perfect extension of the principles of Wild Magic as offered in the 5th Edition of D&D. Revised Wild Magic Surge Table Introduction . On a 1, a Wild Magic event occurs, but no spell effect. Unique (requires attunement by a Warlock) You gain a +1 bonus to attack and damage rolls made with this magic weapon. You lose concentration on any spells you are concentrating on, and an antimagic field surrounds you for the next minute. However, most of the results are new and this table has undergone. It falls off if your attunement to it ends. The spell fails to take effect. At the end of a Wild Magic Flow, roll a d20 + the number of spells you cast with the flow, against a DC equal to the size of your deck. Wild Magic promises wild, wacky, unexpected magic as its core gameplay. You grow a number of inches equal to the roll. Tags. Casting Time: 1 action. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. If you’ve picked the DnD. Wild Magic Blood Magic Table: Went from 8 options to 20! I added more variety to what a player can roll. As an inferno rages around her foes, leathery wings spread from her back and she takes to the air. 104 ), getting a roll of 33-34 results in: Maximize the damage of the next damaging spell you cast within the. DnD 5e – Expanded Spell Lists for Non-Tasha’s Sorcerer Subclasses. If a 1 is rolled, the DM may have the player roll on the Wild Magic Surge table to create a random magical effect. The d100 shows you which Row to go to and the d20 shows you how Good/ Neutral/ Bad the effect will be. If the effect causes you to cast a spell from the wand, the. Roll a d20 and consult the following table to determine the effect, if any. Effect. DnD Classes: Complete Handbooks for DnD 5e – RPGBOT. Many of the wild magic surges are not that harmful, but some are potentially incredibly dangerous for you and/or your foes. Yes, your wild magic continues while unconscious. Immediately after you cast a sorcerer spell of 1st level or higher, roll a d20. As they called on their magic they felt the light almost manifest, but then they felt the magic shift. Generate random wild magic surges for a wild magic sorcerer or any time your players take a walk through a wild magic zone. Losing bonus and reactions cuts you off from scaling with some of the strongest feats in the game. At level 14 you get even more control over your rage magic. It can be good, it can be bad, and it usually is hilarious (well, for observer who is far enough). Magic Missile. Chaos! Mayhem! Madness! Air Horns! You heard right, there are a whole d1000 consequences to casting Wild Magic within this PDF, including 100 Random Curses that can be used for your own devious traps! Originally living in a spreadsheet for my friend's 5E campaign, this Wild Magic table has. So far i am reworking the wild surge table and I've decided to transpond the wild magic sorcerer's first ability over to the Warlock. At 3rd level, your body reacts to the presence of magic. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it. Casting Time: 1 action. A sorcerer whose innate arcane ability comes from the wild forces of chaos can unleash surges of untamed magic. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. There are a lot of emotions that go into the Barbarian’s signature Rage feature, but this subclass takes it further by adding in surges of raw, wild magic! If you’ve got what it takes to embrace chaos and let the wild magic flow through you, this just might be the. PDF. So 3 for a level 5 sorcerer and 8 for a level 16 sorcerer. Fireball. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. Given that very low chance I think it behooves both the player and the DM to have the wild magic sorcerer roll everytime a level 1 spell (or. Your sorcerer casts a sorcerer spell, a wild magic effect (in this case a fireball spell) goes off at the same time thanks to the roll on the table, so the effect is that your sorcerer cast both spells thanks to the wonders of wild magic. The chances that I have a Wild Magic Sorcerer in my game is pretty low, however I have created a magical item that my players will eventually find that will allow one of my archers to restring their bow with a +3 Bowstring of Chaos . 660. In all cases, go through the Wild Magic table with your DM. This table is for a person who wanted a wild sorcerer and wanted to shoot fire at things, I think it. Free D&D Character Creation Tool. Average Rating (79 ratings) Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences. Casting spells should feel like a high stakes gambling experience where anything and everything could. This wand has 7 charges. Eldritch Wild Magic for Ravenloft - By Arcana Games. This spell assaults and twists creatures’ minds, spawning delusions and provoking uncontrolled actions. This table is meant to be used by wild magic bloodline subclass for the sorcerer class from 5e. There's a bunch of stuff on there that is extremely Sorcerer Specific. CeruleanRuin. Reply Replies (0) 3 +1. Input needed on this alternate Wild Magic Surge Table and variant Wild Magic Surge and Tides of Chaos class features. Source: Player's Handbook. These random effects varied wildly, hence the "Wild" part of its name. Duration: 1 minute. However, if we accept an assumption based on the flavor of rage that you can't cast spells while. 10,000 truly. This suggests that rolling on the Wild Magic Surge table as much as possible will do more good than harm, but unfortunately, the dice are fickle with these kinds of things. Each time you cast a sorcerer spell of 1st level or higher, roll a d20 immediately after. If you already have a influenced roll, you can roll another one and choose which effect to keep. So the DM cackles, writes down a note, then says, "You feel like something has changed. 3-4. 9 You cast magic missile as a 5th-level spell. Review by Sam West, Twitter:@Crier Kobold. The flavor of this class presents the possibility that random magical effects could occur with the casting of leveled spells. #9. Wild Magic Surge table. The nature of Wild Magic means that your sorcerer casting spells is always going to be an unpredictably dangerous endeavor. If the Result is 1-5, nothing happens. Drawn spells form your “Hand. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. 0. 63 - Magical butterflies I personally find that it adds a fun element of randomness that the Wild Mage sadly lacks outside of its namesake feature Wild Magic Surge, which barely ever comes up with standard rules (we use the Mulligan method for Wild Magic surges at my table, where the DC goes up by 1 for every successful save, and reduces to 1 on a surge), and can be. Personally when I DM with someone playing a Wild Magic Sorcerer rule that all spells (not counting cantrips) will result in a Wild Magic surge, but if the. imgur. Wild Magic. This is a disambiguation page, which links to similarly named articles. 3. Any time you roll on the Wild Magic Surge table, you gain one extra use. Whenever you land a critical attack on an enemy during combat, you must roll on the Wild Magic Surge table from the Wild Magic Sorcerer subclass and apply the effects. The DM should randomly choose a different target from among those in range of the spell or relocate the point of origin of the spell to a random. In case 1: You do not regain Tides of Chaos. You might have endured exposure to some form of raw magic,. "Note:" This table is not finished6 Building Up Your Stats. Systems. Spellcasters may take ranks in the Wild Magic skill to mitigate some of the randomness, and this provides a path towards learning new feats to gain even more control. When a sorcerer casts a sorcerer spell, the DM can have the player roll a d20. Cliccate quì per a nostra guida Wild Magic Table è cumu utilizà sta forma imprevedibile di magia per Sorcerers in 5th Edition D&D. The result will be compared to the Wild Magic Surge Table. 0662 Caster can't use magic items for one turn after casting a spell . A tall human tribesman strides through a blizzard, draped in fur and hefting his axe. Roll a six sided dice. 3. Pronađite Wild Magic Table 5e DnD. The target’s body chemistry is slightly altered. The Circle of Wild Magic is comprised of witches and sages that draw power from the chaotic natural energy of the Feywild instead of the natural energy of the Material plane. The target can move only by pushing or. Whenever you roll on the wild magic table, you can choose to explode with chaos. 1. Dungeons And Dragons Homebrew. r/UnearthedArcana. Druids of the Circle of Wild Magic know there is nothing more natural than wild magic, the raw life and matter from which the worlds were formed. 104) as an example. May 10, 2021 - Explore Jesse Stein's board "Wild magic tables" on Pinterest. Rage clearly says that RAW you can't cast spells. 1. Roll dice right from your sheet, track your spells, inventory, hit points, and more. I’ve been running 5e for a little over a year. The use of the verb 'can' allows the DM the flexibility to have the surge roll occur as little or. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Learn how to use your innate magic from the Wild Forces of chaos that underlie the order of creation. It literally says it right there. Seconded. Starting at level one, after a Wild Magic sorcerer casts a sorcerer spell of 1st level or higher, the DM can have the player roll a d20. Table: 1 Roll on this table at the start of each of your turns for the next minute, ignoring this result. Next turn caster takes no action, vomits 1d100 SP. All Uncommon Magic Items from Baldur's Gate 3, Converted to 5e r/dndnext • Gizmodo: Dungeons & Dragons Will No Longer Be Distributed Through Penguin Random House (Starting 1/1/2024)2: Misty Step doesn't need to be scaled. Sorcerers can trigger surges off every leveled spell (and. 7-8 Bola de Fogo. The "unconscious" condition states the following: Unconscious (Appendix A, p. A wild magic table is the perfect place to bring a little of the kind of magic I like to D&D 5e: magic that feels like the sweaty palms when Faust strikes his bargain, or the raw crackling power of the Warp in Warhammer 40k, or venturing into the heart of the forest to sniff the fumes from a witch’s cauldron — real magic, real power, real. Components: V, S. That is built into the API. Revised Wild Magic Surge Table Introduction . At the start of your turn until the spell ends, roll twice on the wild magic surge table and choose one of the two results. The result. There's a bunch of stuff on there that is extremely Sorcerer Specific. 3 %âãÏÓ 344 0 obj > endobj 357 0 obj >/Filter/FlateDecode/ID[72AB447FC9BA31D0DE1768789B4EDE4F>5440BCB5B96D2842A1C34AB3098937E4>]/Index[344 34]/Info 343 0 R. Success is highly unlikely. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. Font of Magic. Path of Wild Magic Ability Scores. If the roll is even, you grow. Its shifted a cumulative 10% away from turning you into a potted plant and making butterflies follow you and towards shooting fire. Spell Bombardment Beginning at 18th level, the harmful energy of your spells intensifies. The results will be compared with that of the Wild Magic Surge Table. Walnut has advantage on saving throws against being charmed, and magic can't put her to sleep. 12 Roll a d10. The whole point of playing a wild magic sorcerer is the crazy, insane and utterly catastrophic things wild magic can do, but 5e’s wild magic table isn’t all that great in my opinion. PHB page 104 that talks about Wild Magic Surge. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. Roll a d20: if the result is equal or less than your level, the spell’s effects occur. A creature takes 10d6. 4. Confusion. On a 1-16, nothing happened. It's normal to grow attached to a character, and it sucks to put the possibility of a surprise TPK that no one can do anything about above their head, no matter how slim the possibility is. Wild Magic could refer to the following similar entries: Wild Magic (Barbarian Subclass) As usual, a d20 roll occurs anytime you cast a spell of 1st level or higher. Whenever you begin the process by casting a spell of the first level or higher the DM will give you the option to roll a d20. If it doesn't trigger, the next roll is 2 or less, then 3 or less. . izdanju D&D. Roll twice on this table, ignoring this result on subsequent rolls. Its shifted a cumulative 10% away from turning you into a potted plant and making butterflies follow you and towards shooting fire. If the player rolled 17-20, or if they rolled a critical hit on a spell attack, they rolled percentile dice. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. With two active groups and several one-off sessions, I’ve only had one player at a convention that embraced the concept of wild magic. This could lead to situations where a simple cast of a spell could result in a (potentially life-threatening) fireball spell centered on the caster. This is a disambiguation page, which links to similarly named articles. Roll a d10. Druid Class Details. The fate die determines whether it’s a positive neutral or negative effect. They include gods of luck, gods of chaos, some change gods, and certain gods of war, manipulation, and death. Instead of only on a 1, on spell level or lower, so a 5th level spell goes wild on anything 1-5 o a d20. Yes it falls off hard. Enjoy! 1) You grow an extra leg for a minute. I've seen a few of these floating around, but some of them seem too repetitive, while others had far too game-breaking effects. Hitta Wild Magic Table 5e DnD. Reply Replies (2) 9 +1. 10 You cast animate objects, but may only target one tiny or small object. The relevant part of its description states: When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player's Handbook. A wild magic surge effect doesn’t allow a saving throw, even if it’s replicating a spell that normally would, and any effect that would normally have a limit on the amount of Hit Dice it. Comments. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. It's a d100 table with 100 entries; while some overlap with the PHB5e's wild surge table, there are at least 50 entries in the 2e table not on the 5e table. Every spell level 1 or higher roll a d20, on a 1 roll on the table. 11 Roll a d10. A caster teleports 25 ft. Once per turn, you can roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. Klik hier vir ons Wild Magic Table-gids en hoe om hierdie onvoorspelbare vorm van toorkuns vir towenaars in 5de uitgawe D&D te gebruik. They let me know that they are okay with homebrew surges, because we dislike some that are in the original table. Napsauta tätä saadaksesi Wild Magic Table -oppaamme ja kuinka käyttää tätä arvaamatonta taikuutta Sorcerersin 5th Edition D&D:ssä. Picking an undead race should let someone use turn undead on you. Wild Magic Surge. Add the line “Wild Surge = [ [1d20]]” without the quotes to the end of the Description in the spell. izdanju D&D. --1 -- !import-table-item --Wild Magic Surge --Your size increases by 1 category for the next minute. To determine whether a Wild Magic Surge occurs, roll a 1 on the d20. In this case, my players acquired a cursed magic item, a coin, that has a bond to chromatic dragons. The Wild Magic Surge Table. Authors. Whenever a creature uses a spell or a spell-like ability (including a spell cast from an item, such as a wand or scroll, but not a potion or oil), it must make a caster level check (DC 10 + 2 x spell level). The Wild Magic Sorcerer comes with a very large table, and they seem to cast random effects as they cast their normal spells. Archived post. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects. Wild Magic Table 5e. Effect. , anything below a 12-14 triggers it). You can't tell what. The whole point of wild magic is that it is unexpected. Those wizards who follow the tradition of Psionics hone the magical potential of their own minds. If the result is a 6, roll on the Wild Magic Surge Table. For the next minute, you can see any invisible creature if you have line of sight to it. Effect. Effect. Roll on this table at the start of each of your turns for the next minute, rerolling this result on subsequent rolls. 1d100 Effect 1d100 Effect; 1: A vorpal sword appears in your hands. Also can pick up the shield spell and mage armor to help your AC. In rare circumstances, the DM may have you forgo the roll in favor of avoiding a surge or forcing one. 'A normal magic user draws on their magic power like a person draws water from a tap. Player's Handbook has good/nothing/bad odds of ~55/30/15. Wild Magic Surge – Rather than try to summarize an enormous set of outcomes, I am going to run through them all, as understanding the table is critical to understanding how to play WMS to fullest effect, hence to understanding which spells and metamagic to take. The shadowy force behind these. Finally, we have the Aeor wild magic table. before damage dice or saving throws have been made for the wild magic effect (e. Nível do Feitiço: 4 Alvo: Todas as criaturas em um raio de 10 metros, incluindo o usuário de Wild Magic. Gods whose portfolios include the Chaos domain – including Selûne, Lolth, Eilistraee, Cyric, Talos, Tymora, Tempus, Umberlee– govern change, chaos, luck, and, war. It's pay what you want so download for free, use it, and support if you like it. Updated. In some pantheons, a god of this domain rules on. Magic Surge area - Upon entering this this 100x100 ft clearing where the grass and foliage has an iridescent tint to it, spellcasters regain all expended spellslots and sorcery points. The caster must make a level check (DC 15 + the level of the spell or effect) for the magic to function normally. The You heard right, there are a whole d1000 consequences to casting Wild Magic within this PDF, including 100 Random Curses that can be used for your own devious traps! Originally living in a spreadsheet for my friend's 5E campaign, this Wild Magic table has now been rendered in full! And touched up with some advice to boot! Extended Wild Surge Wild Magic Table. to the left of their location. Dungeons and Dragons 5th Edition – RPGBOT. If the player’s roll results in a 1, they must then roll a d100. 07-08: You gain resistance to all damage for the next minute. See more ideas about dungeon master's guide, dungeons and dragons homebrew, magic. 2. Best Feats for Wild Magic Barbarian 5e. Wild Surge. Wild Magic Surge. The roll’s result determines what happens next using the Wild Magic Surge Table. The charts each have 50 effects; 13 good, 13 bad, and 24. You cast blindness/deafness on yourself with both effects, rolling your saving throw separately for each. But this table just has one thing written on it: DM is a dick (angels from super natural level of dick). Depois que um Wild Magic Sorcerer lança um feitiço, o Mestre pode forçá-lo a rolar um d20. The table allows for more random and chaotic effects, such as fireball explosions, skin tone changes, puddles of grease, and third eyes. In 5E, the Wild Magic Sorc is described as being more of a train wreck than your typical magic user. It adds more customization and depth to the game. Also, the wild magic surge table is extremely chaotic and not in a way that’s necessarily good. (-4/-40%) You’re drunk for 1d12 hours and have terrible a hangover for 1d8 hours with half of the penalties. Find Wild Magic Table 5e DnD. Essentially on a Nat 1 or a Nat 20 attack roll, the string will automatically trigger a d100 bad effect or good. At 2nd level, you tap into a deep wellspring of magic within yourself. For the next minute, you can see any invisible creature within 60ft and not in total cover. When you roll on this Wild Magic Surge Table you roll BOTH a d100 and a d20 at the SAME TIME. Preface. You cast blindness/deafness on yourself with both effects, rolling your saving throw separately for each. When you cast these, your DM can have you roll on the wild magic surge table and recharge tides of chaos, even when you use them with your MC spell slots. If the Result is 1-5, nothing happens. Since the table in the book is 1-100 but only has 50 results, we added 50 more results while trying to maintain the same ratio of neutral/positive/negative effects. d50. Path of the Beast. The roll’s result determines what happens next using the Wild Magic Surge Table. The Wild Magic Surge table contains 50 different effects that can be triggered by a Wild Magic Surge. If you drop to 0 hit points, your pot breaks, and your form reverts. A Wild Magic Surge can happen once. These were the results: 34 - Total hair loss. On a 1, roll on the Wild Magic Surge table which can be found below or on page 104 of the PHB. Намерете Wild Magic Table 5e DnD. If that happens, you can take advantage of the unique version of unarmored defense offered by the class and make all three physical stats as high as possible. Roll twice and choose the best result. Some of these options are beneficial, while others have a negative impact. 1. 22 Online. If the creature has 5 or more ranks in Spellcraft, it gets a +2 synergy bonus to this CL check. Duration: 1 minute. 32. 1. Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes) Duration: Instantaneous. Yes, I am aware of how risky it is, but fortunately our group of friends likes the kinds of things it can do, and our DM is gracious enough to change around some of the Wild Magic Surge Effects so. When a player cast a spell of 3rd-level or higher, they had to roll a d20. RAW spell is not cast, however there might be a different RAI interpretation. He laughs as he charges toward the frost giant who dared poach his people’s elk herd. Until a Wild Magic Surge is triggered, the range of Wild Magic rolls triggering a Surge is expanded by one after each Wild Magic Surge check. Once per turn, the DM can have you roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. They believe that wild magic is the purest manifestation of the Weave, and seek to further understand and use it to protect the rest of creation. ROLL AGAIN. Perhaps you were blessed by a powrful fey creature or. They had to chisel his head out and then kill him. You learn a new Metamagic option: Transposed spell. Truvate u Wild Magic Table 5e DnD. That allows them a fair number of advantaged rolls per adventuring day, without a surge happening all the time. Once you do so, you must finish a long rest before you can use this feature again. When you have a Wild Magic Surge and roll a 1 on the d20 for that feature, you now roll on the Wild Magic Surge Table. My 5e DM ruled that the wild magic sorcerer gets to roll with every spell cast and each time a surge doesn’t happen, the surge “threat range” increases by 1. Crouching out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a. 206 upvotes · 26 comments. YMMV. Get started for free. The target can be a creature, an object, or a point in space. You lose concentration on any spells you are concentrating on, and your eyes swirl with energy, and you now passively emanate a 60 feet antimagic cone in the direction you face for the next minute. Either way, after the flow ends all spells return to your deck. may seem familiar to anyone well-acquainted with the Wild Magic sorcerer or barbarian subclasses. Basically she drank some tea made from a Fey plant and that’s what sparked the surges, so extra points for a Fey themed table. You regain a predicted roll when you cast a 5th-level or higher spell. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. . If you got to be dumb, better you get tough. There are 5 problems I have with the rules as written Wild Mag. It's not entirely random, unpredictable moments between normal magic usage; it should be a steady tension and choice of the magic-user to push the limits of their control for greater power. Final pop isn't Wild Magic, but a great deed stabilizing your patron relationship. Wild mages can roll twice on Table 2–1: Wild Magic Effects in Chapter 2 of the FORGOTTEN REALMS Campaign Setting and choose the preferred. My group and I use the wild magic differently. Fun and smart additions to the game, the. aquest. If an article's link brought you here, consider editing the link to the intended page directly. The rules for concentration (PHB pp. Wild Magic is a Subclass of Sorcerer in Baldur's Gate 3. Changing up you wild magic barbarian. A sorcerer’s origins are sorcerous, and this is where their abilities come from. Need more help with your campaign?Force of Chaos: Wild Magic Barbarian 5E. Logically I would agree with you, but the entry on the wild magic table reads: You cast fireball as a 3rd level spell centered on yourself. The target, naturally, is the intended recipient of the magic, or the one to be affected by the casting. 2. I don't have a Sorcerer in my group, but I think they'd all get a massive kick out of the kind of shenanigans that would occur from that kind of mechanic. If you roll a 1, roll on the Wild Magic. If the mage is both caster and target, as in a Polymorph Self spell, then he’s also the caster and target of any resultant wild surge. 5, or 4) it seemed reasonable to pull material from 2e. Roll on this table at the start of each of your turns for the next minute. Homebrew Wild Magic Improvements. This guide is meant as a deep dive into the Wild Magic Sorcerer subclass. ROLL AGAIN. . Surael • 8 yr. It continues to increase until you roll on the surge table. Entry. This is my house rule for wild magic sorcerers: "When you cast a sorcerer spell, you trigger a surge if the result of your d20 roll is equal to or less than the spell slot level you used to cast the spell. Your height changes by a number of inches equal to the roll. For barbarians, each time you rage, a random magical effect will trigger. Pandemonium Incarnate - A d1000 Wild Magic Table. 104), getting a roll of 33-34 results in:. Wild Magic Trigger. You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved from the stuff of shadow. The reason for this is because both class abilities state "immediately after you cast a level 1 spell". I want to make a Wild Magic Warlock and need ideas. If the spell cannot affect the caster, it fails. In addition, if the one who consumes it isn't a spell caster, they will receive 1 random cantrips and 1 random 1st level spells. Cabbages sprout abundantly within a 30’ radius. If the roll is odd, you shrink. Path of the Zealot.